Did you ever work too long on one feature in a project? It makes you want to get done with the project.
I tried to get 3D models loaded into my ninjarun game. ‘md2’ actually worked fine, but you usually draw it with the glVertex3f, glBegin, glEnd commands, which I …
Just found a full tutorial on how to load .md2 and although skeletal animation for Ninjarun loaded from .x would have been interesting, it would have been an extreme overkill. Threrfore I’m switching to shapekeys for the three animations.
Also, I might get the game done sometime :)
This post …


I have been creating a Lego Minifig + Rig in Blender recently.
Working time
Modelling: ~4 hrs
Rigging: ~5 hrs
Weight Painting Legs: ~4 hrs
Weight Painting Other: ~ 1 hr
Total: ~14 hrs
Motivation
You may remember the Lego Parkour Animation I uploaded to youtube quite a white ago (January 2012 …
I’ve been really working on my Palm Pre game lately. Today I implemented collecting coins!
I had a few issues where I added the player to an entity list instead of a coin entity so the player got updated multiple times and so on, (actually froze my computer a …