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al_uninstall_sytem()

I spent 2 hours debugging last night and another 2 hours today to find the reason for random crashes at application exit.

When using Allegro 5 in a shared library, it is very important to use al_uninstall_system() manually (I guess allegro can’t call this in atexit() in those cases …

Fixed some menue bugs in Zombiehunt...

I started to continue developing Zombiehunt just now and fixed a few Key-Input-Bugs in the menue of Zombiehunt. This is what the menue looks like now [I do have a graphic-designer working on the background, but it isn’t finished yet ;)]…

image0

And under options you can see the following:

image1

This …

World optimization (lvl 1): Bugs

Okay, here are a few bugs in order of appearance:image0

It wouldn’t bother if you could only look at the world from above, but… imagine a mountain looking like this! (I also like how you can see the different layers of block types ;) )

image1

(You can see exactly how high …