UE4 Automation Tool
1 minute read.
Quick tips for using Unreal Engine Automation Tool (RunUAT).
1 minute read.
Quick tips for using Unreal Engine Automation Tool (RunUAT).
3 minute read.
I just came across a surprising bug in my code which I did not expect to cause any problem at all. The simplified code goes like this:
void foo(const std::string& str) { printf("string!"); } void foo(const bool b) { printf("bool!"); } // ... foo("0");
What do you expect? Dumb question …
9 minute read.
Have you ever had a feature in an Unreal Engine game that you had to come back to again and again, because it was a nest of bugs? This gives you this uneasy feeling of that part being unstable, not really done yet, you can never relax… right?
What if …
Issue UE-25350 “Hot reload does not compile changes to automation tests”, opened through a question on the answerhub, has been around for quite a while now and may be one of many blockers keeping you from writing unit tests in Unreal Engine. Which you should.