After I had decided to do sprite sheets after all (of an animation generated with blender), I did 4 animations and included them into the game.
I now have a run, takeoff/jump, fall and die animation which look rather neat!
I will be able to show you some time …
Just found a full tutorial on how to load .md2 and although skeletal animation for Ninjarun loaded from .x would have been interesting, it would have been an extreme overkill. Threrfore I’m switching to shapekeys for the three animations.
Also, I might get the game done sometime :)
This post …


I have been creating a Lego Minifig + Rig in Blender recently.
Working time
Modelling: ~4 hrs
Rigging: ~5 hrs
Weight Painting Legs: ~4 hrs
Weight Painting Other: ~ 1 hr
Total: ~14 hrs
Motivation
You may remember the Lego Parkour Animation I uploaded to youtube quite a white ago (January 2012 …