< 1 Minute Read.
Working on an Unreal Engine 4 project, I had a strage issue with their FString::Printf(format, args...)
function (which is basically just calling _vsntprintf).
The final issue was that I was trying to build a SQL query along the lines of INSERT INTO Table(a, b …
Just spent a whole hour on a stupid problem:
//... (Storeable is an interface)
HashMap<String, Class<? extends Storeable>> types = new HashMap<String, Class<? extends Storeable>>();
//... (object is an instance of a class that implements Storeable)
types.add(object.getTag(), object.getClass());
//...
Thought it was a problem with the Generics, but …