Optimize Battery Drain of WebGL Elements
4 minute read.
Back in the days I thought it was required to rerender 20-60 times per second on any graphics application. That may be true for most games, but many applications do not!
4 minute read.
Back in the days I thought it was required to rerender 20-60 times per second on any graphics application. That may be true for most games, but many applications do not!
4 minute read.
In Multiplayer Net Adventures I deployed a POCO based WebSocket server to Digital Ocean 3.
Now I need to deploy a POCO-based 4 RESTful Web Service and I chose to learn about Amazon AWS in …
4 minute read.
Quick overview of what’s happening (June 2019).
1 minute read.
Last October I listened to a lot of podcasts with David Goggins. I admire his mental strength and willpower and it pumped me up to make less excuses.
That in combination with videos about Wim Hoff made …
7 minute read.
For quite a while I was fighting Repetitive strain injury (RSI) caused by my crazy amount of typing every day. When I did the marathon for my bachelor’s thesis, 15 hours a day, 15 days in a row (read …
I will write also about diet experiments in the future.
How 2018 was the best year of my life to date.
~ 4 minute read.
What I learnt from 2018.