World optimization (lvl 1): Bugs
This is an old article from 2011. I was a kid. I learned a lot since then,
so please do think twice when taking advice from me as a kid.
Okay, here are a few bugs in order of appearance:
It wouldn’t bother if you could only look at the world from above, but… imagine a mountain looking like this! (I also like how you can see the different layers of block types ;) )
(You can see exactly how high the world is at the moment in this screenshot [18 blocks])
You can’t actually fall through the gaps, because world collision works with the not optimized world data.
I just thought I’d share this with you, because I think these bugs looked kind of cool.
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