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Pyromania

A 2D Mul­ti­play­er Bomber­man-in­spired game. Writ­ten in C++ us­ing the Al­le­gro li­brary and POCO for net­work­ing code.

Destruction!

To­day I worked on Py­ro­ma­nia, my Bomber­man type game. I had bombs and ex­plo­sions, but they didn’t do any harm to world or play­er.

Now ex­plo­sions at least de­stroy de­struc­tible blocks (the wood­en box­es …

Pyromania - Bombs

Af­ter a rather long break from pro­gram­ming (did a lot with Blender the past month) and al­so a break from post­ing on this blog I am now back with a lit­tle up­date on Py­ro­ma­nia. Al­though it was pos­si …

- Pyromania -

I de­cid­ed to call my Bomber­man “clone” *Py­ro­ma­nia*.

I added Bombs btw, but they on­ly cre­ate ex­plo­sions that don’t do any­thing (just a lit­tle bit of space in the RAM). Al­so, they seem to ex­plode …

A Bomberman Clone?

I just found a project I start­ed work­ing on be­fore I start­ed this Blog. It’s a clone (or at least pret­ty sim­i­lar ;) ) of the wide­ly known Bomber­man. I will, of course, re­name my project as soon as I found …