Showing only posts tagged cpp. Show all posts.

md2

Just found a full tu­to­ri­al on how to load .md2 and al­though skele­tal an­i­ma­tion for Nin­jarun load­ed from .x would have been in­ter­est­ing, it would have been an ex­treme overkill. Threrfore I’m switch­ing to …

I did it.

In­stalling the ear­li­er ver­sion of codes­ourcery did the job! I am now able to de­vel­op ap­pli­ca­tions for my palm pre and oth­er we­bos de­vices.

Since I haven’t been do­ing a lot of GL stuff re …

Why WebOS?

Why would I want to de­vel­op for Palm Pre? Why for We­bOS, which runs on about on­ly sev­en dif­fer­ent de­vices?

First of all, I own a Palm Pre and want to play games on it, which are de­cent and fun (and …

About my last post

Now, you might re­mem­ber (or not, since it has been quite a while since I post­ed) that I had a few projects run­ning - The PI Mi­neshoot­er thingy, sad­ly aban­doned, the Zom­biehunt game, still there some­where, VS­GE, still there to …

« newer articles | page 5 | older articles »