Showing only posts tagged android. Show all posts.

md2

Just found a full tu­to­ri­al on how to load .md2 and al­though skele­tal an­i­ma­tion for Nin­jarun load­ed from .x would have been in­ter­est­ing, it would have been an ex­treme overkill. Threrfore I’m switch­ing to …

GLSL and GLES

I start­ed teach­ing my­self shad­er pro­gram­ming with GLSL, since I’ll be need­ing it for mak­ing de­cent GLES games for both An­droid and We­bOS.

I tried Ren­der­Mon­key and Shad­er De­sign­er for De­vel …