Switching to Allegro 5
This is an old article from 2012. I was a kid. I learned a lot since then,
so please do think twice when taking advice from me as a kid.
Since Allegro 5 has been released a long time ago, I thought I’d give it a try. I was pretty impressed by it, so I started rewriting my vsge2D game engine (which really just had only a basic structure though) using Allegro 5.
This turned out to be a lot of work, but eventually I got the graphics back, and am almost done with the input (joypad).
I once had the idea to have a game programming library abstraction layer. Don’t know what happened to that :P
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