Mineshooter with SDL…
This is an old article from 2011. I was a kid. I learned a lot since then,
so please do think twice when taking advice from me as a kid.
Almost done with rewriting Mineshooter to work with the Simple DirectMedia Layer Library. Still have a few problems with the mouselook, but I should be able to work out a solution very soon.
SDL is quite simple. I now have about 150 lines less than when I used the Windows MFC.
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