A webOS 2D runner game for the Palm Pre.
Your ninja inifinitely runs through the level and you tap to jump. There was some system
to change the backgrounds.
Never made it out, but I learned quite a bit of C and a bit of OpenGL with this game.
To this day one of the projects I am most proud of.
After I had decided to do sprite sheets after all (of an animation
generated with blender), I did 4 animations and included them into the
I now have a run, takeoff/jump …
Did you ever work too long on one feature in a project? It makes you
want to get done with the project.
I tried to get 3D models loaded into my ninjarun game. ‘md2’ actually
worked fine, but you usual …
Just found a full tutorial on how to load .md2 and although skeletal
animation for Ninjarun loaded from .x would have been interesting, it
would have been an extreme overkill. Threrfore I’m switching to …