*I’m back!* Because of my final exams at school, I didn’t have to much time for things I actually like doing, hence this blog not getting too much attention.
I never actually had a good structure in any of my game projects. This eventually led to chaotic code …
I imported Zombiehunt to an Eclipse IDE project, which made things sooo much easier.
Up till then, I had been using MinGW make/g++ command line and notepad.exe as an editor. Just so you realize that this is a major upgrade :P
Since my project is more than four …
Today I worked on Pyromania, my Bomberman type game. I had bombs and explosions, but they didn’t do any harm to world or player.
Now explosions at least destroy destructible blocks (the wooden boxes):



Next thing I have in mind is getting the Explosions to kill the player ;)
This …
I was very busy creating a Minecraft mod in the last two days. Here are some pictures…

[Of course, the cannons actually work… They shoot modified Ghast-fireballs, as you can see in this picture: ]

[inside of the ship: ]

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