I started to continue developing Zombiehunt just now and fixed a few Key-Input-Bugs in the menue of Zombiehunt. This is what the menue looks like now [I do have a graphic-designer working on the background, but it isn’t finished yet ;)]…

And under options you can see the following:

This …
I have just finished implementing an online highscore list in “Notenspiel”. Zombiehunt will get this very soon too.
I mainly followed a tutorial at Codeschleuder (If link is broken, this online programmers magazin has probably gone offline :’( [They said it would be in the end of 2011…]) It is in …
I somehow feel happy about finally being able to render Text ;)

I’m using the Freetype Library and OpenGL. I thought about using SDL TTF, but somehow I ended up deciding on this :)
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Okay, here are a few bugs in order of appearance:
It wouldn’t bother if you could only look at the world from above, but… imagine a mountain looking like this! (I also like how you can see the different layers of block types ;) )

(You can see exactly how high …
Since I am making this game for somebody who wants it to be finished rather soon, I thought I’d focus on this a bit and hopefully finish this project. The game is now spawning notes with ledger lines:

Next thing I am going to do here is implementing an …