Photo post 4

A Lakeside - Final Competition at the Nature Academy
This is my render for the final competition at the Nature Academy. I submitted this yesterday.
Work: 12 hrs Rendertime: 9 mins
This post was imported from tumblr.

A Lakeside - Final Competition at the Nature Academy
This is my render for the final competition at the Nature Academy. I submitted this yesterday.
Work: 12 hrs Rendertime: 9 mins
This post was imported from tumblr.
Awsome code comments… (Sorry, link broke :S )
This post was imported from tumblr.
I added statistic to Zombiehunt, counting Zombie kills shots recharges, combos and things like that. Only two things left, befor Zombiehunt is finally finished:
This post was imported from tumblr.

Week 7 - Oceans on Flickr.
This is my final render of the 7th tutorial of The Nature Academy. Took me about 3 hours to get to this result, but I think it was worth it.
Render time: approx 4 min.
This post was imported from tumblr.
Allmost done with the website and 0.9 release of Zombiehunt. As soon as the website is ready, the online high score list will be open for registrations.
The last thing I’ll do before I release Zombiehunt for the first time is going to be the adjustment of the …
And now the Dialog I posted before actually works :P I submitted the first score in Zombiehunt! Now I’ll have to display the highscores somehow, somewhere… But I’m done for today :)
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Here’s a first preview of the Gameover-Dialog I am working on for Zombiehunt at the moment. I am using the Allegro GUI functions for this dialog, unlike the game menue where I used a own-made Menue-GUI-Class.
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I started to continue developing Zombiehunt just now and fixed a few Key-Input-Bugs in the menue of Zombiehunt. This is what the menue looks like now [I do have a graphic-designer working on the background, but it isn’t finished yet ;)]…

And under options you can see the following:

This …