Showing only posts by Jonathan Hale. Show all posts.

Zombiehunt Statistics

I added statistic to Zombiehunt, counting Zombie kills shots recharges, combos and things like that. Only two things left, befor Zombiehunt is finally finished:

  • Controll Options
  • Graphics re-done by BurningPeanuts

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Posted on in tumblr. updated archived

Zombiehunt Progress

Allmost done with the website and 0.9 release of Zombiehunt. As soon as the website is ready, the online high score list will be open for registrations.

The last thing I’ll do before I release Zombiehunt for the first time is going to be the adjustment of the …

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Submitted a score in Zombiehunt!

And now the Dialog I posted before actually works :P I submitted the first score in Zombiehunt! Now I’ll have to display the highscores somehow, somewhere… But I’m done for today :)

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Photo post 6

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Here’s a first preview of the Gameover-Dialog I am working on for Zombiehunt at the moment. I am using the Allegro GUI functions for this dialog, unlike the game menue where I used a own-made Menue-GUI-Class.

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Posted on in tumblr. updated archived

Fixed some menue bugs in Zombiehunt...

I started to continue developing Zombiehunt just now and fixed a few Key-Input-Bugs in the menue of Zombiehunt. This is what the menue looks like now [I do have a graphic-designer working on the background, but it isn’t finished yet ;)]…

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And under options you can see the following:

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This …

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