I imported Zombiehunt to an Eclipse IDE project, which made things sooo much easier.
Up till then, I had been using MinGW make/g++ command line and notepad.exe as an editor. Just so you realize that this is a major upgrade :P
Since my project is more than four …
Today I worked on Pyromania, my Bomberman type game. I had bombs and explosions, but they didn’t do any harm to world or player.
Now explosions at least destroy destructible blocks (the wooden boxes):



Next thing I have in mind is getting the Explosions to kill the player ;)
This …
I decided to call my Bomberman “clone” *Pyromania*.
I added Bombs btw, but they only create explosions that don’t do anything (just a little bit of space in the RAM). Also, they seem to explode as soon as you drop them (Bomb dissapears).
Going to continue work tomorrow :)
This …
Zombiehunt got a menue to change the controlls of the game! It now also checks the game version when submitting a highscore to the online highcore list.
Here is a screenshot of the controlls menue:

The menue background btw was created by `Burning Peanuts <http://burningpeanut.blogspot.com/>`__ (artist …